Tuesday, October 30, 2007

Trial by Fire: Starting your own game development studio

The Drexel Game Developers Group will be a hosting a talk by Vance Souders of Firewater Games this Thursday at 5 pm in Patten Auditorium. Vance will be discussing why he formed Firewater, the challenges of running a start-up while keeping day jobs, managing risks with distributed teams and how proper scoping of a project is essential. He’ll also discuss the different development platforms Firewater Games looked at developing for, and why they chose XNA and the 360 as their first platform.

Wednesday, October 24, 2007

CS Major needed for multi-touch game

The following has been posted on behaf of Prof. Paul Diefenbach:

Seeking CS major to assist with Multi-point touch screen game development: Planet Diggum. See www.replay.drexel.edu/diggums.htm

for more information. If interested,

Contact Prof. Paul Diefenbach at pjdief@drexel.edu.

Friday, October 19, 2007

October Philly IGDA Meeting

The Philly IGDA will host the October meeting on October 24 at 7:00 PM in the University of Pennsylvania's Levine Hall (3330 Walnut Street) room 307. Pizza and soda will be provided.

Thursday, October 18, 2007

IGDA offering GDC Scholarships

The IGDA is now taking applications for GDC scholarships. 25 scholarships will be awarded. In order to apply you must be a full time student, at least 18 years old, and be an IGDA Student Member in good standing. Visit the IGDA website for more details.

Friday, October 12, 2007

Trip to Breaking In conference

I'm looking into getting funding for us to attend the Breaking In conference of America's Video Game Expo. It's important that you let me know if you would like to go as soon as possible, so I can get paperwork through to SAFAC. As such, I need everyone to email me by Monday at 3 pm if you would like to attend.

XNA Presentation

Thursday, Oct 18, in UCROSS 149 at 5 pm, the MCS Society and Drexel Game Development Group will co-sponsor an introduction to Microsoft XNA Game Studio Express presented by Brandon Bloom, who worked on the XNA team for co-op. XNA Game Studio Express is a set of APIs and tools designed to make it easy for students, hobbyists, and independent game developers to develop games quickly and easily for Windows and Xbox 360. After a brief overview and some demos of XNA games, there will be a walkthrough of the creation of a simple game. Pizza and soda will be provided.