This Wednesday, March 5th, at 5PM, the Drexel Game Developers Group will host a talk by the Generations Senior Design Group. The developers of Generations (description below) will be presenting on their experiences creating an evolutionary MMORPG.
Description: Generations’ goal is to break new ground in providing a dynamic and unique experience to players all too used to having a static reality within MMORPGs. Through a unique genetics system that forces players to mate and produce offspring, users will be able to continue playing when their character dies of old age, and produce a unique and one-of-a-kind lineage. Now players will be able to not only grow powerful, but create generations of purebred characters, or perhaps delve into one of many hybrid classes created by cross-breeding with other classes. Now, when a player logs in a year later, the world won’t be the same old static landscape they left it, since the world grows and changes in an organic and fluid way as well.
Where: University Crossings 153
When: Wednesday, March 5th @ 5PM
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